5 Ways To Use Technology In Your Classroom
Although, technology enhances the teaching-learning experience, yet numerous educators face difficulties while integrating technology in the classroom successfully. The good thing is that the web is overloaded with innumerable free tools that can aid educators to conduct a good teaching session by bringing engagement to their lessons.
Smartphones, computers, laptops and tablets are now a universal component of everyday life for students as well as teachers. By and by, the question is what are some explicit examples of how teachers are applying new types of technology in the classroom? Including different kinds of technology in a classroom like a virtual classroom, makes students more engaged with learning purposes. The application of technology also makes ways for distinguished education to meet the exclusive needs of students.
How to Integrate Technology in the Classroom?
Indeed, there is a common misunderstanding that the incorporation of technology in a classroom can be a monetary load for schools. Notwithstanding, things are quite different. Integrating simple technologies like PowerPoints, learning games, internet homework assignments, or online grading systems can help in students’ development in the classroom.
Here are 5 different ways to use technology in your classroom:
- Project-Based Learning
PBL or project-based learning in the classroom helps learners to develop skills for living in the technological society of today. One of the chief advantages of PBL is that it makes school more like a reality. An effective PBL emphasises the use of technology together with classroom teaching to accomplish developed classroom management.
Using technology in PBL
PBL or project-based learning should be emphasized by a strong implementation of technical resolutions.
- Include Student Input & Gather Feedback
Presently, there are a few applications that permit students to convey live feedback and a lot of them can be utilized from smartphones too. You may incorporate quick and easy polling applications for collecting feedback. You may use PollDaddy and PollEverywhere apps that make it fast and easy to generate simple polls.
Likewise, you may take in socrative app, it is a good free app that helps to create polls to more intricate quizzes. You may also just use it to gather quick and easy feedback. Several free applications like these will help you immensely.
- Digital/Virtual Field Excursions
We all know due to the covid19 situation, a location may be out of reach; in such case, you may simulate a virtual/ digital trip by buying a Google Cardboard. It is less than $15.
Through these trips, your learners could visit an external landmark or maybe holding a mock conversation in that particular country’s language or, you could study the area itself from a geographic standpoint. Also, there are various apps that you can use to discover famous buildings and natural phenomena as well. In the same way, you can use Google Earth to explore locations before actually visiting them.
- Videos for Mini-Lessons
By using videos that are covering core school subjects, it helps in making your mini-lessons more engaging. Numerous websites host teacher-made video content and you can search for a topic or browse by grouping for quickly finding appropriate videos. With the use of different kinds of videos, you can influence a child’s growth in numerous competence areas including memory, creativity, critical thinking, and problem-solving. This easy method to use technology in your classroom enhances a multimedia component to your instructions, which can successfully resound with visual learners.
There are numerous benefits to gamification that support enhancing the learning process for students at all academic stages. Incorporating the gaming mechanism that can make learning more enjoyable is perhaps quite easier than you think. Games are incredible, and very engaging programs for teaching students typing aids.
When you add games to your lessons, learning can be fun and through this, your classroom can be beneficial to accomplishing that educational goal. Gamification helps in cognitive development in students. Also, exercising with a communicating game is just as effective as normal exercise.
All things considered, you can also incorporate social media which is amongst the most ground-breaking approaches to include technology in a classroom by connecting learners to curriculum, classroom resources, and one another well.
Integrating technology into classrooms allows for more effective communication among the students and teachers as well as peers and parents. Integrating technology in the classroom effectively with 21st-Century teaching skills makes students more empowered by undertakings in projects and learning activities creatively, efficiently and securely.